Tag | Tutorials Posts

Here we are at the second week's task for the Manhattan Project: switching the user's database to MSSQL instead of SQLite. I'll be honest, there weren't any valuable resources I found for assistance in the creation of this tutorial. Mostly it was a combination of Try / Fail and guessing based on what I saw in the code for the MSSQL dll in the project. I might say that there weren't resources, but what I mostly mean is no tutorial. There are some .sql files to help get the database started, but that's ...
Now that the Manhattan Project has taken its first few baby steps, I think it would be best if I made a series of tutorials for those who want to keep up with the happenings, but might have lagged behind. This is the first in a large series of tutorials that I (and all those involved) want to have available to help those who have a little trouble getting started. To get some things straight, at least for myself, OpenSim is not a client for Second Life (I swear, this is what I thought before I got ...
An obligatory w00t for proper DNS functionality on the new site. Now, you can either make your way to this website from http://www.WTFNext.com or you can go through http://www.geekswithblogs.net and find my link on the sidebar. So far I'm enjoying the freedom and I'm excited about the possibilities. I will be looking into blogging solutions that I can use outside of the web (gasp, people still use desktop applications??!?), and I do hope for a solution that will allow me to email content updates ...
Hey all, So here I go, to make my blog more effective, less costly, and overall updated more frequently, I am relocating. You don't have to relocate so much, the website still has the same address. Just in the background I'll be fueled by geekswithblogs, providing myself a free blog hosting service that focuses on operability and overall freedom, without me having to write it all personally. There will be some changes to how the blog operates because of this. 1. No more specific sectioning for tutorials. ...
Just in case you didn't know, XBox Live and the Creator's Club website are both down today. You can read the XNA team blog for more details. But all is not lost, you should have plenty to do in your spare time. One thing you could do is head over to XNAResources.com. That's right, they're back! And they're starting a new 2D tutorial series that looks like it's going to be an extremely useful set of tutorials for the community. (Welcome back guys! It feels good to be recommending your site again.) ...
I have completed my first video tutorial! And I have to say, video tutorials are pretty dang hard to do. I did have a lot of fun doing it but I don't see this being a common trend for me. XNADevelopment.com is going to remain a simple step by step text based tutorial site. I just have a lot more fun putting those together and text is a much more forgiving medium than video! You can tell when watching the video that I ran into some sound issues. I didn't find that out until I was completely finished ...
I wasn't planning on doing it. The XNA 3.0 framework (even in BETA form) just has so many awesome features I want to take advantage of that I couldn't resist. So I whirled through my site in a conversion frenzy and moved every single bit of downloadable source code (about 25 different projects) to the XNA 3.0 BETA framework. Some of the projects lost sound (I was using older XACT projects and I either need to re-create those or use the new Content pipeline features and just drop some sounds in) but ...
I took some time today to convert one of my older game demos to work with the XNA 3.0 CTP. Move the Growing Creature but Do Not Collide is now a 3.0 project. I also made a little video to go along with it. Then, just for fun, I whipped up a little Pong clone called Hit the Ball and Do Not miss. (Also took some time to make a video for that). You can download the source for both projects from their respective pages on XNADevelopment.com. Both were fun samples to make and are great beginner projects ...
I'm laying here on the couch with ice on my crotch feeling like someone kicked me in the nuts. Yep, today was THE day. Today was V day. No longer will I be fathering any new children. For those living in fear of overpopulation, you can let out a sigh of relief. The world is saved from my amazing potency. With four young boys ready to follow in my footsteps of populating the earth in my name, I decided my work was done. (and I think looking at that picture I didn't do so bad). The vasectomy procedure ...
Finally, I have a blog set up! This one will be permanent. I will be posting articles on encryption, data transfer, working with web clients and more C# and VB based tutorials over the next few weeks, so stay with me as I make this long overdue transition back to blogging.
Erik Mork interviews Bill Reiss, Terence Tsang with Flash & Sl 3D Text Space, Shawn Wildermuth's ADO.NET & SL2 article in MSDN Magazine, Silverlight SDK reports on tutorials on their site, Christ Hay with a SL2 Spectrum Emulator, Mike Snow on centering your app, and Jesse Liberty on PodCast-a-rama! Rob Bagby has announced MSDN Events in Colorado, Albuquerque, Phoenix and Las Vegas in September and October 2008 ... I've signed up for the one in Phoenix, so come on down! From SilverlightCream.com: ...
Jax CodeCamp crew did an amazing job turning around and getting a new venue last minute due to Fay and still holding a great event. Here is my PPT from the Jax CodeCamp [http://www.jaxcodecamp.com/ ]: "Windows Mobile, SQL Compact and other fun" Nikita Polyakov PPT: http://cid-153154d6f7d12177... Note: There is no code in the PPT. Watch How to Videos for getting started. WM How Do I Vides - http://msdn.microsoft.com/e... I picked ...
To gain more experience with Blend I completed some tutorials on http://www.nibblestutorials... Inspite of learning more about Blend it was interesting to see a full blown Silverlight app. It is very good looking but not being able to use the back button is kind of weird. My take on that is: For Webuser always provide a way to navigate back (I know windows user do not need it because they just use their undo button…) But I really like how they guide you through the basics. Also I was pleasantly ...
Michael Washington with an add-on for SL Desktop already, Mike Snow beginning Terrain tutorials and applying a XAML template to a class, Michael S. Scherotter on SL and Code Analysis and add-on support to paging demo, Ashish Shetty on distinguishing SL and .Net assemblies, Peter McGrattan with updated Pie Chart, and Joel Neubeck on updated VideoPlayer and confined collisions From SilverlightCream.com: Send Emails from SilverlightDesktop Michael Washington reports that a Silverlight Desktop user has ...
Bart Czernicki with Part 4 of his Silverlight Master Series, Brian Finnerty Editorializes on Silverlight, Nikhil Kothari on Effects and Transitions in SL, Mike Taulty on SL2 and HTML5 and On/Off-line, MParsons with show/hide border, Jesse Liberty with a new DataBinding Tutorial, and Tim Heuer on Databinding. From SilverlightCream.com: Concepts To Become A Silverlight Master (Series Part 4 - Security) Bart Czernicki has Part 4 to his Silverlight Master Series ready to go already! In this one, he focuses ...
I worked last night on trying to implement some simple scripting with the Unreal 3 engine and I just about killed myself. It never compiled right, it seemed to be looking in a completely odd directory, and there are very few actual scripting tutorials online. Epic's UDN is nice but lots of it is closed, only accessible for licensee's (rightly so). I'm going to work on my map a bit more tonight. I built this simple map to demonstrate some level building concepts I learned watching loads of 3DBuzz ...
I wondered a while ago where the "Iron" names came from. According to a NxtGenUG interview with Michael Foord, John Lam says that IRON can be reverse-engineered to stand for "It Runs On .Net", which is cool, but I finally found the real story in an interview on the "Port 25: The Open Source Community at Microsoft" site, in which IronPython creator Jim Hugunin says: I'll give you the story, but I'll give you the short version 'cause it's not very good. At the time, I had a consulting company called ...
I've got 17 links here tonight... Welcome to SL2B2.. :) ... Many are by the same folks, so I'm just going to list names: Scott Guthrie (duh), Michael Scherotter, Joel Neubeck(2), Kathy Kam, Walt Ritscher, Jesse Liberty, Shawn Wildermuth(2), David Anson, Tim Heuer(4), WPFEDevCon, Mike Taulty/Mike Ormond, and Mike Snow. Wow... what a bunch of links! ... I tried not to pull all the "Silverlight 2 Beta 2" links since we're all posting that. There are a lot of people echoing the information on Silverlight.net, ...
That's it, InsideGamer has gotta change. Considering my personal site with my resume and portfolio gets about 10 times the number of hits my main page does, I figure I should change the main page. I'm going to try to update this blog more with what I do and some code snippets for ASP .NET web programming hopefully. So, what to expect? Feature list: Game Development Tutorials - Submit your tutorials, we'll review them and build a quiz based on the lesson. Quizzes - Take quizzes on the tutorials and ...
Hello World!!! (again; I have a Myspace blog somewhere, along with an old unmaintained LiveJournal. Interested? It is political in nature, and the Livejournal I have is from an old position I took on a lot of things: positions I would never dare think now. Let me know if you want a link.) So I start another blog, on another server, someplace on the vast universe of the World Wide Web. What for? First, a bit about me. My name is Joeseph Smith. You may be saying, "Oh no, not another one!" Actually, ...
For the last six weeks I have been working on a Master of Orion clone called Sovereign - all in XNA. Main screen Intro screen Menu screen Planet info screen All of these graphics were created with Paint.Net. All graphics, such as the logo, menu screen background, and planets, were created from tutorials on the Paint.Net forums. Current Features: Intro screen has a gear animation that moves across the screen, cracks like an egg, and an Appsguild logo flies out, complete with Fade. Menu screen has ...
Yesterday was the first day of JAOO Brisbane 2008. Choosing tutorials was hard. Should I learn from Rebecca Wirfs-Brock about telling design stories, or Robert Martin about agile O-O design? I chose to attend the Martin Fowler and Erik Dornenburg tutorial on test driven development. It was a full day tutorial so it meant I missed out on the other tutorials. As someone who is familiar with test-driven development I was hoping for some expert insight beyond just an explanation of the basic red-green-refactor ...
How am I like the only person in the world that gets sick in the first few weeks of summer? Not like little sick, like week long sick, eyes burning, phlem-choking sick. I hope by tomorrow or Tues I'm better. I think I'm on the up shot of this but I start the new job on Tues and it would be nice to start while I'm not sick. It hurts to look at the monitor for too long so I haven't been posting a lot. The newest thing with me is I'm compiling my XNA Tutorials, finishing 3 more, and publishing them ...
I think this next year is going to be big for me for many reasons. First, I'm graduating which, obviously, is probably my biggest achievement in the next year. This last semester I was freaking out about grades but I ended up with an A, A-, B, B, B- so I'm pumped about that. Next, I'm speaking in Sept and Oct in Minneapolis about HLSL and shaders. I'm super excited to talk about HLSL and introductions to shaders. The Sept talk will be about the anatomy of a shader and how it works with your GPU. ...
Next week is the last week of teaching XNA Game Development to my students. My year long planning for the course has really paid off and I'm proud of the 2D games that my students created. All of the games were deployed on the XBOX 360 to show the game play. I've posted some of the games that they created and I hope you like them too. Here are some DO's and Don'ts when teaching XNA. Do's Stick with one version of XNA and use it for the Semester. Teach your students the art of game design. Prepare ...
I was trying recently to test some new interesting features of the new upcoming C++ standard and decided to install gcc 4.4 which supports some of them. Since I mostly work with VS2005, I had some problems with installing gcc4.4 under OpenSuse 10.2. I have not found any good (==short) tutorials on doing this, so here is a howto for compilation and installation of gcc4.4: # login as root, then mkdir /usr/local/gcc4.4 && cd /usr/local/gcc4.4 # get latest snapshot, gcc-4.4-20080502.tar.bz2 (~55MB) ...
I've really got nothing to blog but thought I should update. I had my interview on Fri and I think it went generally good, hopefully they feel the same. I want to redo my website and have it be like a tutorial site where you can go and log-in, grab tutorials, and take tests on the tutorials. Maybe even have your own like little 'homepage' where you can upload pictures of what you've built off the tutorials. I don't know, that last part could get very complex. Also, I'm hesitant on doing it because ...
I haven't mentioned this but I've got some wonderfully awesome, tutorial greatness I've written! (end shameless promo number 1). Anyways, I'm still working on this series but I've had lots of amazing feedback from lots of people that have benefited from them. Here's the complete list: XNA Development Tutorial 1 Downloading and installing Microsoft Visual C# Express Edition, XNA Game Studio Express, and connecting Visual Studio with your Xbox 360 console. XNA Development Tutorial 2 Starting a new ...
Nikolay Raychev Posted about using some SL2 controls: Layout in General, then Canvas, Grid, and StackPanel, Tim Heuer posted materials for a presentation in Anaheim and another Cross Domain article, A One-page set of links to ALL SL Videos from MIX, and David Anson updated his XPSViewer. From SilverlightCream.com: Layout controls in Silverlight 2 Beta 1 Nikolay Raychev of SilverlightShow submitted links to me for three very nice detailed tutorials on some of the fundamental controls in SL2. This ...
Here's a quick shot of what I've built using tutorials from www.directxtutorial.com



Just a basic character mesh with a yellowish orange 'sun-down' style light on him.  Hopefully I can get some more good stuff in here.
After long last, I have started to mess around with XNA 2.0. I really like George Clingerman's tutorials here on GWB, as well as George's XNADevelopment.com site. If I make a game, what kind of game would I like to make? As I have said before, I spend more time playing old Nintendo games downloaded on the Virtual Console on my Wii - old Zelda and Metroid. So I think I will try to make an RPG. I have messed around with RPG's before, using Microsoft's Crusader RPG starter kit, on the Coding4Fun part ...
I've been writing a lot of stuff lately, it's surprising I'm a math/computer science major and not a writing major. I've written my slew of XNA tutorials (of which I have 3 left to write), I wrote a 15 page paper on the artificial pancreas for a class, and then I wrote the script for the video filmed on that same subject for that same class. Speaking of the script, we filmed the video for it last night, and wow.... It's quite the oddity. We've got someone dressed up as a pancreas, the diabetes gang, ...
I'm currently working on a bunch of projects that I'm hoping to get one or two done in a few months. They are: F# Multi-File Text Editor Learn DirectX (Write a DirectX 9.0 Demo) Pong XNA Game All these projects are currently in development with some being further than others. From my first post I realized posting code on here is ugly so I won't be doing that anymore unless it's only a few short lines. At this moment I'm working through some DirectX tutorials which is going nicely and I'm actually ...
One Line Statement Microsoft's IoC container Unity, hosted on CodePlex as an Application Block for Enterprise Library is now released in ver. 1.0. Introduction If you do not know what IoC is, you might want to check sample articles: The semi standard Dependency Injection (DI) and Inversion of Control (IoC) article by Martin Fowler (Tip, read as much as you can from this guy's writings - and thank me for suggesting it) [Warning: Not .NET Specific] Understanding IoC Container (Simple "down to code ...
Well, we are in the home stretch of our learning of XNA. We have used the excellent tutorial by Charles Cook that is located on the XNA creators club site. Beginner's Guide to XNA Game Studio Express This all-in-one tutorial is everything you need to get started with XNA Game Studio Express. Follow along with in-depth video tutorials with source code examples to learn how to create 2D and 3D games from scratch. I'm hoping this tutorial can get updated to XNA version 2. My students concentrated on ...
Dan Wahlin presents video Tutorials of Scott Guthrie's Silverlight 2 Tutorials and Dave Campbell on what is TextDecoration in SL2. From SilverlightCream.com: Silverlight 2 Video Tutorials Dan Wahlin told me a while back he was working on these. I had forgotten about them until he sent the link tonight. I actually forgot they went with Scott Guthrie's 8 Tutorials until I started watching them! ... How cool is that?? <SL2Tooltip Number="001" Text="TextDecoration" /> I've got a bunch of things ...
I have been very busy lately with different projects and now I have a little bit of time on my hands to play around with Silverlight 2. As I have promised before loads of Tutorials are coming your way. So stay tuned. I am little late in blogging, so there are many tutorials already available, so I'll cut the long way and come directly to doing complex things in Silverlight, so if you are expecting "Hello World" in Silverlight then look else where. I will be posting tutorials in VB.NET, and if possible ...
I just finished up the fourth and final part to the Wizard and posted it to my site at XNADevelopment.com. This final installment in the series covers adding the ability to have the Wizard shoot magic fireballs. So creating projectiles and maintaining them it covered in the tutorial. This has been a fun (but LONG) set of tutorials to write. Let me know what you think of them so I can either continue doing tutorials in this style or adjust them. I'm always happy to hear feedback. Several things I've ...
First, I just want to say thanks for all the great feedback I've gotten in comments and email. I don't make any money from doing these tutorials, I don't want donations and I'm not a fan of ads so your comments are what keep me going. Silly I know, but just a little "Thanks!" really does make all the work that goes into the site and these tutorials worth it. So "Thanks!" for the comments and emails. Keep them coming! I love hearing back from people using the tutorials and benefiting from them. I ...
Early 'Cream: Cameron Albert on overriding the SL splashscreen, Shawn Wildermuth's learning source, Bill Reiss has two SL2 tutorials up, and Jeff Paries on OOP with JS. From SilverlightCream.com: asp:Silverlight Override I actually saw this first on Pete Brown's blog, then I saw Tim Heuer's reference, but this is straight from the author, and good stuff... the sort of thing I think we're going to be seeing more of as the .NET folks embrace SL! I'm adding Cameron to my BLogRoll, btw :) Source Code ...
I've been investigating the ASP.NET MVC framework for some months, in between a major client project in January and holidays in Frebruary. In that time the ASP.NET team have been beavering away and released the MVC Preview 2 March CTP (download it here). Jeffrey Palermo has some great blog posts over at codebetter.com which detail some of the improvements. The big news for me was that I could finally upload any applications to my development site, which is on a shared hosting server at discountasp.net, ...
I have completely re-written and posted the tutorial covering scrolling a 2D background on my site . This tutorial has been upgraded with improved code and art assets and is now completely re-written for the XNA 2.0 framework. I have also take the time to create a more advanced version of the source code. I tend to target beginners with my site so I don't always make my code as "robust" as it could be. Often, it teaches a concept, but it's not easy to reuse in another project. The advanced version ...
I have completely re-written the tutorial covering creating a 2D sprite and posted it to my site at XNADevelopment.com. I'm much happier with it this time around. This tutorial covers displaying your first sprite on the screen and then positioning the sprite. The tutorial then takes you a step further and helps you get accustomed to object oriented development and walks you through creating a "Sprite" class for creating and drawing your sprites on the screen. Teaching you a fundamental step you will ...
Creating a new XNA Windows Game Project has been re-written for the XNA 2.0 framework and posted to my site at XNADevelopment.com. I created this tutorial to make it easier to write future tutorials since I can just point people to this tutorial when I'm talking about creating a new Windows game. The tutorial covers creating your first Windows game and getting that beautiful cornflower blue to show. Head on over and check out the tutorial, Creating a new XNA Windows Game Project. Please feel free ...
Needed to get some time by myself again, so took the opportunity to blog some things. Met the guys from Cynergy Systems and had lunch with some of the other folks in the WPF-Silverlight Insiders group. Great to meet all of you finally! From SilverlightCream.com: Tip of the Day: Tutorial Image Distortion and what You and I can Do Jesse Liberty gives thoughts on images in his tutorials, and to be honest, I didn't notice! ... I was interested in the content :) ... keep 'em coming, Jesse! Silverlight ...
We all develop applications that in some way retrieve or manipulate data... and now there are so many different technologies to choose from! Looking for a good place to find information on Data Development? I've been working with this great to new site to help them get content... The site is just getting started... but I have to say they've made a pretty good first go. In talking with the site managers, they've started with just two basic topics, ADO.NET and XML, but plan to continue to add more ...
This is going to be not only BUSY... but is going to take a while on this connection. I think I'm going to blog them and then push them into SilverlightCream after the fact. There's also so much, I might do author-themed posts until I catch up :) From SilverlightCream.com: Slides and Demos From My MIX 08 Talk Great demo from Joe Stegman and Mike Harsh... all the code and slides are on Mike's blog, and it's apparently VERY busy this morning... took forever to log in! MIX08 Keynote Live Blog Maybe ...
Scott Hanselman just updated and/or added some terrific screencasts showcasing ASP.NET MVC, which just went wild as Preview 2 today. He talks about some significant changes from the December CTP and walks through several examples that make understanding and implementing the MVC simple, understandable, and (IMO) ultimately sellable to the uninitiated/uninterested. He covers, with great clarity, several methods for displaying data, working with forms in CRUD operations and helper classes that will ...
Heading to Mix '08 as soon as I push a button on this. Chrishayuk on the SL2 App.Xaml file, Jesse Liberty announced his new SL2 tutorial/tip series, Tim Sneath gives hints for non-attendees to MIX, Michael Scherotter and William Garrison on Web Analytics and Silverlight. Wow... it's been a busy few days getting things together and ready, and I went dark along with a lot of other SL folks. Hopefully that will pick back up once we all can take a breath. My next blog post will be from 'Vegas, and contrary ...
Scott Guthrie follows up his 8 SL2 Tutorials with a 9th demoing a new version of Blend, Adam Kinney gives us a forensic look at Scott's tutorial, and Denislav Savkov provides a nice image slider control for SL1.1 From SilverlightCream.com: First Look at Using Expression Blend with Silverlight 2 Unless you've been unconscious all morning, you've seen Scott Guthrie's post already :) For the one or two of you that haven't ... add this onto the list of 8 he's already done... and if this code doesn't ...