Tag | Tutorials Posts

This just in! The Day of .Net in Ann Arbor developer conference has just posted a sneak preview of some of the sessions. From starter tutorials to .Net 3.0 there's a little for everyone. Check it out at: http://www.dayofdotnet.org/... You can register for the conference at http://www.dayofdotnet.org/... And after you register, be sure to post your badge on your blog or website. You can get a badge here: http://www.dayofdotnet.org/... See you there! ScottAnn Arbor ...
I've asked myself... What do I know that's worthy of talking about, then I realized, it's what I don't know that actually seems worthy of being discussed. How can we help out others that want to learn to be better developers? I've started to sit and wonder, what does it take to catch up to modern software development practices. I graduated from my local Community College in 2002, and here I am, 5 years later, still wondering "How do I learn how to be an excellent developer?" My community college ...
Alfred Thompson who works for Microsoft invited me to go to this event. Alfred is a former high school computer science teacher and I worked with him on the Microsoft Faculty Advisory Board. He works hard promoting high school programming for his company. So why the AHOY? Well, this event is on the Disney Wonder Ship and it sails to Nasseau, Bahamas and the Disney Castaway Island. I'm sure you think that I'll be getting a good tan during my time there but the agenda is packed with interesting speakers ...
I am now experimenting with using strongly typed datasets and creating a data access layer. I have a set of tables like employees, meetings, and activities, with a table that connects employees to meetings. I thought it might be hard to use strongly typed datasets, but it’s really not hard at all. I can see a lot of benefits to doing it too. If you have to change a query, you only have to change it once, in the dataset, and make the necessary changes to your presentation layer. Scott Mitchel has ...
For the next few months, I will be publishing a series of short and basic tutorials on development of a skeleton system comprising of the following technologies Ajax using ASP.Net Atlas ASP.Net 2.0 webparts and usage of some other user controls Windows Workflow Foundation Windows Communication Foundation Cross technology between WCF and WF Reporting Services Business Intelligence using SQLServer 2005 including database design, SSIS and AS Application to application integration through BizTalk 2006 ...
Microsoft is ramping up to launch the contest to end all contests in the next week. The Dream/Build/Play contest has the potential to change a hobbyist developer's life forever. While the contest PALES in comparison to the fine game development contests run by Geeks with Blogs (when are we starting the next one Jeff and John?), it's sure to make you dream big as you imagine a game that you wrote being picked up officially on XBox Live Arcade. I'm officially throwing my hat in the ring on this one. ...
So I'm a Win Form designer.... or at least I thought I was. I finally had an opportunity to "play" with Expressions Blend Beta 1 today. WOW! I have to say this is very very cool. Don't mistake this tool for anything less than an industry power house User Experience creation tool. In fact I am in favor of changing the term UI to UE as it is more than an interface it is truly an Experience! I was actually giddy when I figured out how to make animation and opacity work. I was just fooling around with ...
Nireen is one of my two dearest friends not only in the frield but in entire life. She works as a senior web developer in the IT dev. department of one of the biggest inernational telcommunication companies. Her department serves not only Egypt, but all the company branhe world wide. And they've only lately swiched their ASP.NET website development from ASP.NET 1.1 to ASP.NET 2.0!! Unortuantely, this is the case in many companies when you have to priotize compitability/maintenance/s... over ...
For those of you who don't like to read announcements: xna3way.com A few months ago, 3 of us got together and decided to form a team of game developers. Each of us bringing our own specific talents to create something greater than the sum of its parts. We're like a superteam of game developer friends... the superfriends of XNA, if you will. The really great part is that we've been working on some truly amazing stuff. One of those amazing things is Paradox. Paradox (par·a·dox) -noun: 1. an apparently ...
For the sake of all the lost sheeps looking for information on setting up development environment for Windows Communication Foundation, understanding its overall architecture and learning the basics of WCF. I've compiled some very brief definitions to some of the common questions and it's accompanied resources that might get you going. About WCF:1. What is WCF and when will it be released?As it's name imply, WCF is Microsoft's version of All-In-One communication package, servicing all your Web Services/WS-*/WSE, ...
I finally posted a little tutorial covering how to fade an image in and out of a scene in XNA. I had written this code a couple of weeks ago after a question in the MSDN XNA Forums made me think about how to achieve an effect like that. The tutorial covers step by step instructions from setting up the game project, adding an image to the project, writing the logic for fading the image in and out and how to apply that effect when drawing the image. It also introduces one of my new favorite MathHelper ...
I am glad to inform the release of SmartCodeGenerator CTP 2.0 in both .Net1.1 and .Net2.0. As a result Templates can be generated both in VS2003 and VS2005. Please download from Codeplex:http://www.codeple... Notes:1. I am not using the Asp.Net Profile object in the core api to generate user interface, instead introduced a Custom class "TheProperties". Please refer to tutorials at www.smartcodegenerator.com for more details.There are some other changes made to ...
XNA has made game development easy, but to use the XNA framework you still have to be able to develop with C#. You don't have to be an expert, but you do need to understand the basics of Object Oriented development and the general syntax for the C# language. That's great for existing developers, but there are a lot of non-developers who are interested in XNA, but need to start at the beginning and first learn how to develop with C# before they can learn how to develop a game with XNA. I'm trying ...
I have put a new game "Falling Blocks You Move to make Lines" on my site. The game was originally written with Beta 1, but I have finally converted it to be Beta 2 compatible and made the source code available for all on my site. "Falling Blocks You Move to make Lines" is a Tetris clone (did the name give it away?). Tetris has always been one of those games that is generally considered to be one of the first "baby steps" every new game developer should take. XNA has made taking that first step extremely ...
My fingers are trembling and sore, my shoulders are aching and I'm not sure how many times I listened to the same playlist through on my music player. But I did it, my site XNADevelopment has been updated so that all of the tutorials and all of the code is now Beta 2 compliant. *sigh* What a relief. I'm so glad that it's finally done and now I can just move forward working on new projects. I'm pretty busy right now working on a few un-mentionable side projects doing XNA development, but I do hope ...
Yes, as Chris pointed out in such a perfectly succinct manner last night, XNA Beta 2 has indeed arrived. There are a ton of new enhancements, but as is the case with all beta projects, there have been a ton of very significant changes as well. If you had a Beta 1 project, you will NOT be able to open it in Beta 2 and will have to make new projects and just import your old Beta 1 code. You can read about some of the major changes here on the XNA Team blog. I've put my warning up on my XNA site that ...
Below is a list of tutorials and web links I like to look through and learn from. Asp.Net Learn Tab - http://www.asp.net/learn/de... Contains some really high quality content form the asp.net team. Excellent tutorials on all things asp.net 2.0 - http://msconline.maconstate... Security How To's in .Net - http://msdn.microsoft.com/l... DotNetKicks - http://www.dotnetkicks.com/ Enjoy ...
Google has some free software that some Math Teachers may want to look at and use with their classes. The software is called SketchUp and it’s a simple but powerful tool for quickly and easily creating, viewing and modifying your 3D ideas. Click on a shape and push or pull it to create your desired 3D geometry. Experiment with color and texture directly on your model. Real-time shadow casting lets you see exactly where the sun falls as you model. Select from thousands of pre-drawn components ...
I've made a new game developed using XNA. I wrote this game for my son who just entered the 1st grade and loves playing with numbers (geek in the making I believe....) The game is called "Jellies A Plenty" and consists of a little Jelly guy hopping around a board answering simple math questions. Getting an answer right, rewards him with a Jelly Bean, answering a question wrong releases the Shark creature. Seems to be a hit with my son and making it was relatively simple. Only two days of actual development ...
Recently found some great tutorials on n-tier development with asp.net 2.0, well actually its n-layer to me. I consider n-tier development to be across different hardware platforms e.g. database server, presentation server (front end or presentation layer). N-layer development is separating your application code into layers... presentation layer, business logic layer, data access layer and data layer. Most of the time you will develop on 2-tiers as above, having a database server is quite normal ...
I just got the beta for XNA Game Development studio downloaded. You can get your free copy here. I'm so excited, it's going to be VERY hard to concentrate on work today. I will be sharing my experiences as I learn to develop using the XNA framework I will be sure to post any new game development tutorials here and at my site XNA Development. Goodness gracious this day is going to drag on forever. I just want to make a game using XNA! Technorati Tags: XNA ...
As many of us do from time to time, Mike Nicholes had a rant on his blog. Most rants are just useless noise that makes the author feel better. But in Mike's case, he really hit the nail on the head! Nothing is truer than Mike's statement; “I don't like the hours I used to waste spewing out Typed Datasets and binding them to Web Forms and then thinking that I was doing Enterprise development because Microsoft documentation had tutorials online that used the word "Enterprise". “ Hey all ...
I have been reading several posts from folks I respect for their advancement of practices like TDD, Agile ,DDD, and so on. Their wisdom has helped give me a great toolset to build deep, maintainable code that is production-minded throughout now. This is contrasted to writing what amounted to 'demoware' as I tried to write maintainable code using RAD tools. Still, I think Agile-minded leaders need to bear in mind that the enemy is not Microsoft if their creed is in fact rooted in the pragmatism of ...
Just like the man who returns to the upscale whore knowing that there's something dirty about what he's about to do, so it was with me and Madden 07 today. Let me be frank: I'm still very bitter about the exclusive EA license granted by the NFL, and the corresponding loss of the amazing NFL 2KX franchise. However, I need my football fix, and Blitz: The League just isn't going to do it. So I turn to EA and their Madden franchise for football satisfaction. I'm not going to bemoan Madden 06; its gone, ...
…about ASP.NET 2.0 Data Access, but were afraid to ask. This article on www.asp.net has 15 different tutorials on the subject in both VB.NET and C#. This should be required reading for a beginner and well worth a look for the more advanced. You may download the code, and PDF’s are also available of all the tutorials for offline viewing. ...
I was playing with the sample tutorials provided in “Atlas” quickstart. The first work through sample was “Creating a Basic ASP.NET 'Atlas' Web Application”, which made an asynchronous call to a web service located into the same application. It worked fine. Well I found to have problem on the application when I renamed the VS.NET 2005 web site (in VS.NET 2005 this is web site, not web application :D) as “Creating a Basic ASP.NET 'Atlas' Web Application”, although ...
Hi there, thought I would post a little intro blog to introduce myself to anyone reading this blog. I am in England in the south west county of Somerset. The main point of my blog will be to post interesting tutorials and articles on .NET v2, always C#, lots of asp.net with a little bit of SQL slipped in. You may also find a few blogs on something interesting (to me!) that I have done in the recent past…..basically this will turn into my Brain dump, hopefully some good stuff in between one ...

Here is a handful of tutorials to get you started with Microsoft's new tool.

Does anyone know of any good books, articles or sites where I can learn web graphic design with Gimp or Paint Shop Pro Studio (it's the last version Jasc made)?

When a new development technology comes, the first thing that makes the developers busy, crazy and tensed is “how I can see the first ‘Hello World?’” Well of course you need to successfully install the corresponding software into your pc, then can write a new or open an provided sample, generally which is as simple as showing the “Hello World” message. After then the developer goes through the more complex samples, finds good tutorials and start discuss about it ...
So, if you have not been introduced to the Experimental Tool recently released by the Patterns & Practices team, let me introduce you to the Guidance Explorer. This tool is intended to help you organize; search and best of all extend guidance libraries. Yes, I said extend so you can put your add your own domain, organization and product specific best practices in a convenient location along with the Microsoft Patterns & Practices. So, if you want more information, take a look at any of the ...
The third tutorial in my 2D Managed DirectX development with Visual Basic Express is up and ready to be read. This tutorial covers communication with the keyboard. You don't end up doing anything exciting by the end of the tutorial other than being able to close the application by pressing a key, but the groundwork has been laid and moving a sprite around is coming in the near future. Also, I discovered an error in my first two tutorials (I introduced it in the first tutorial and it carried over ...
Last year at the Microsoft BPI Conference in Seattle over a few beers Scott Alan (a Microsoft integration technology specialist) shared with me his idea about using ASP.net 2.0 Web Parts to present BAM data. The idea was to give managers a more precise, flexible and easy to use interface into their business processes, they could essentially go to one dashboard and get a historical and current view of how various areas of their business unit or organisation were doing. I’ve searched the blogosphere ...
The second of my Managed DirectX tutorials is complete. These tutorials are designed to cover the basics in Managed DirectX development in Visual Basic for 2D game developers. This particular tutorial covers creating a sprite object and rendering it. You can read the new tutorial here and see my previous tutorials here. If you have an interest in game development with DirectX, check them out and let me know what you think. I appreciate any and all feedback ...
I have started studying and working with VS.NET 2005 & .NET Framework 2.0 from February 2006. The guys who had worked for .NET in previous few year can start VS.NET 2005 very quickly by 'Starter Kits', which contain templated samples, and some of them are intgrated with VS.NET 2005 directly. Thru that you will able just to start and learn a new project by few clicks with in few seconds.VS.NET 2005 IDE has the built in starter kit 'Personal Web Site Starter Kit' which is very simple to learn. ...
The first of my Managed DirectX tutorials was completed today, it covers setting up the DirectX device object for rendering. You can read it here or just take a look at the articles under the "Managed DirectX Tutorials" category. The hardest part in developing the tutorials was trying to figure out what to say about each section of code. Hopefully I did ok, but at times I felt like I was just repeating what the comments in the code said. If you check it out, let me know what you think so I can tweak ...
Similar to Scott, I felt pretty aimless after finishing off my game. I've been pouring so much work into the game contest in the evenings and the weekends that not having anything to work on felt pretty odd. So, to take advantage of my current "work horse" mentality, I'm going to attempt to provide some Managed DirectX tutorials for those interested in developing 2D games. These tutorials will be created using Visual Basic.NET (the express version) which is a language seriously lacking in Managed ...
So much has been going on for me @ work I have hardly had anytime to flush out eggblast. I don't think Im going to make the dead line with anything signifiant so Im going to scope down to a simpler concept that I will have to discover while drinking coffee and staying up late this weekend. I have,however, successfully built and run the Ogre3d engine and accompanying demo apps in visual c++ express. It is possible to do!.. Im going to write a couple Ogre3d tutorials that explain ohw to get configured ...
Scott Guthrie has posted a good link with 15 ASP.NET Data Tutorials that were created by Scott Mitchell. These tutorials found here, cover the following: Introduction Articles Creating a Data Access Layer using Typed DataSets Creating a Business Logic Layer Using Master Pages and Site Navigation for Consistent Look and Feel of the Data Samples Basic ASP.NET Data Reporting Displaying Data with the ObjectDataSource Using ObjectDataSource Declarative Parmeters Programmatically Setting ObjectDataSource ...
I'm not going to have time to add sound, but it looks like I might just be able to get all my loose ends wrapped up and having a fairly functional working game to submit before next Friday (the 30th). I'm just now putting the finishing touches on the final boss battle and then it's just going through each of the game types and cleaning up those little things that I told myself that I would look at later. This whole contest has just been such an amazing experience. To be honest, I wasn't sure I was ...
I may be late to look at these articles but better late than never. ASP.NET site has a nice list of tutorials on working with ADO.NET in ASP.NET 2.0. The list is Introduction Creating a Data Access Layer Creating a Business Logic Layer Master Pages and Site Navigation Basic Reporting Displaying Data With the ObjectDataSource Declarative Parameters Programmatically Setting the ObjectDataSource's Parameter Values Master/Detail Master/Detail Filtering With a DropDownList Master/Detail Filtering With ...
I found another awesome resource for C# + DirectX, http://einfall.blogspot.com/. Quite honestly, I want to code from the ground up, and refresh my programming skills while doing so, and this resource seems to fit my needs perfectly. But the MSDN tutorials are still very helpful, the more resources the better the learning experience!
Introducing Wink...Wink is a Tutorial and Presentation creation software, primarily aimed at creating tutorials on how to use software (like a tutor for MS-Word/Excel etc). Using Wink you can capture screenshots, add explanations boxes, buttons, titles etc and generate a highly effective tutorial for your users. Wink - [Homepage] ...
The ACE Team at Microsoft has released Microsoft Threat Analysis & Modeling v2.0 RC1 this week. Talhah Mir and his team have done a great job with this product. The new features include the following: New Tutorials Auto-generation of use cases Threats sortable by attributes Import Component definitions from Visual Studio Team System for Software Architects (VSTA) SDM Deployment Report Export Countermeasures and Test Cases as Work Items for Team Foundation Server (TFS) Improved Graph and Attack ...
Well, I've been working on doing code cleanup the past couple of days and I'm very happy with the way things have been going. I've gotten my code to the point that I have started three different levels (Feeding Frenzy, Follow the Leader and today Fish Race) and I have not had to write a single bit of code to interact with DirectX. Basically, I haven't had to do much thinking at all about DirectX and I can just focus on what game objects that particular level uses and how the logic of their interaction ...
Before I post any of my code for the game development challenge, I just wanted to take some time and show some respect to the developer I got most of my architecture design from. I was having difficulty developing 2D games in DirectX and there were several key concepts in game development that I wasn't even aware that I wasn't aware of (how's that for a sentence ;) ) before I stumbled upon these tutorials. The most important concept I gained from these tutorials was learning about the importance ...
[Crosspost from Managed World] I haven't been able to do much lately because I've been fighting off a cold (to the point where I've had to take time off from work (which I _hate_ doing)). There hasn't been much progress writing code as I've been busy playing around with Blender. I've been working through tutorials and such to get up to speed with it (so that I can at least put _some_ of my own models in the game (no matter how crappy they may be)). The verdict so far? I like it. When working through ...
[Crosspost from Managed World] Well, it's certainly been a while since I made one of these types of posts. But, it's important for me to get back on the wagon, so here we go :). For those of us who are new here or haven't heard me talk much about Tanks, let me give you the quick five second intro to what it is. Tanks is a simple game that I'm developing that is single player (at least for now as I might dig into making it multiplayer in one of my future articles). Think of it as a 3d version of the ...
[Crosspost from Managed World] Benjamin Nitschke made an announcement today that the English versions of the video tutorials for Rocket Commander have now been released on the Coding4Fun website over at MSDN. The website says each video tutorial is 40 minutes. There are ten tutorials, so we are looking at possibly 400 minutes of video tutorials on game programming if the numbers are correct :). So, well, take a day off of work (or two) and enjoy the tutorials :). I've been waiting for this since ...
Everyone is new to one thing or another at some point in their life. It could be to driving a car.Skiing or snowboarding. Mine however is C# and DirectX. Over the next while i'll be updating this blog with tutorials that i have found. When i figure something out for myself i'll show people how i did it. Ect.