Tag | XNA Posts

According to GameGossip, Microsoft announced XNA Studio at the Game Developers Conference today. From the article: Based on the Microsoft® Visual Studio® 2005 Team System, the latest innovation of the company's flagship development platform, XNA Studio is an integrated, team-based development environment tailored for game production. Sounds pretty nifty. I can't wait until we start hearing more things about XNA ...
One of the things I have learned from Robert Scoble is that transparency between Microsoft and outside developers *is a good thing*. Is it time yet to extend that transparency now to the DirectX community? Hello all, welcome back once again to the clueless Jason Olson show, and I am your host, Mr. Clueless himself, Jason Olson!!! (QUE: applause) Thank you! Thank you! Anyways, enough fun......... First off, this isn't a rant. I am presenting this because I think there is a potential resource that ...
It looks like good times lie ahead for game developers of both the Windows and XBox platform. Today Microsoft showed their intentions for game developers when they announced the planning of XNA, the foundation of Microsoft's future game development platform. Understand that this will not be replacing DirectX, it will be built on top of DirectX. I, for one, cannot wait to hear more about this platform. If anyone works for Microsoft or knows anyone who works for Microsoft, how 'bout giving Jasey-Wasey ...