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Scott Miller Appsguild - Software craftsmanship, project management, and the biz of software
It has been two weeks since I blogged about becoming a better developer. Since then I have been playing with XNA, using George's excellent turorials from

I am working on a game called Dennis the Ameoba. And, as said before, I am thinking about porting my Bloodletting game from the GWB game contest to XNA. I think that it would also be fun to port the Crusader game from Coding4Fun to XNA.

One thing that I find irritating is that there are many XNA tutorials but not alot of places where I can see completed games. I want to see something like Great Games Experiment, where people can upload their games, comment and vote on other's games. had some posts but once the game contest ran out, no posts since March 2007. Maybe I will have to create a site like Great Games Experiment for XNA games.

Posted on Wednesday, July 18, 2007 9:43 AM | Back to top

Comments on this post: Progress and XNA

# re: Progress and XNA
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Glad the tutorials are helping Scott. Here's a FAQ getting started over at the XNA forums for the game seeking complaint you had.

Hope that helps get you what you were looking for. I expect more updates to that FAQ as more sites popup.
Left by George on Jul 18, 2007 12:36 PM

# re: Progress and XNA
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You can most definitely post XNA games on the Great Games Experiment. You can tag those games as XNA and mark them for the windows platform. Was there a specific reason you thought of that would prevent people from posting XNA games on GGE?
Left by James Wiley on Jul 18, 2007 4:50 PM

# re: Progress and XNA
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Absolutely not!
I was talking about a XNA-only site. I was using Great Games Experiment (which I visit almost daily) as an example of a site design that would be good for XNA-only game site.
Left by Scott Miller on Jul 18, 2007 5:09 PM

# re: Progress and XNA
Requesting Gravatar...
Gotcha, guess I missed the point here. But whats preventing people from posting those XNA games on GGE as well? I'd love to see even more games out there, especially XNA games created by independent developers.
Left by James Wiley on Jul 18, 2007 5:20 PM

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