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An Archived Managed World This blog has moved to October 2006 Entries
Stones, Day 4
Well, day four of Stones. I didn't get too much work done last night because I went out and had an excellent dinner with my wife and my father (who was in town on a business trip). Oh, and I also was working out some plans with some friends on an ultra-secret project :). I can't say anything yet, but hopefully once things settled down and we're a way into the project, we'll reveal it publicly. Until then, mum's the word :). Soooooo, here is Stones on Day 4: ... (Read More) ......

Posted On Wednesday, October 4, 2006 7:01 PM

Stones, Day 2
Well, today was my second day in XNA land working on Stones (my Bejeweled clone and my first XNA game (and also a subtle play off of Jason Mauer's Bouncing Balls demo)). Once this game is finished, I'll be using it as a vehicle to do a series of game development screencasts on XNA (most likely it will also be in tutorial form that will be included with the video in the download). I'm still just psyched how good XNA is. Maybe once I come down from "Cloud 9," I'll be able to come up with some constructive ......

Posted On Monday, October 2, 2006 9:06 PM

Heroes Kicks Total Buttay
You know, when I read George's opinion last week, I was still skeptical. But I figured that I would tune in and watch it tonight. Oh... My... Goodness!!!! George was right, this show kicks total buttay. I just can't get enough of it. After an hour, I was pissed that it was over and I have to wait another week (ANOTHER WEEK!) to see the next one. please, Please, PLEASE let the network not cancel this show. This is one of the best TV shows I've seen in a while (although now I don't know whether I like ......

Posted On Monday, October 2, 2006 7:06 PM

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