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Create Fun Things - Samer's Developer Blog Development Blog for C#, .NET and Obj-C June 2013 Entries
Putting Game logic in a plist file
Since "Doodle Fighter" (working title) is the first game I've ever worked on, a lot of the code started off as you might expect: tons of things cobbled together, none of it properly encapsulated, and a lot of it hard coded. The last week I've been focused on pulling a lot of this data out and I decided that one thing I wanted to do (after reading that others recommended doing this) is put a lot of the game logic and design choices into a plist that comes loaded with the app. This lets me do a couple ......

Posted On Saturday, June 1, 2013 6:22 PM

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